FS25 Realistic Diesel Start V1.4.1.1

FS25 Other

FS25 Realistic Diesel Start V1.4.1.1


Tired of starting an engine with a single key press? Realistic Diesel Start turns ignition into a real diesel sequence, for every motorized vehicle.

MULTI-STAGE STARTING
Short press of the engine key: ignition ON, the dashboard powers up, with the sound of a real ignition key.
Glow plug pre-heating, with a small light next to the speedometer. It depends on the weather AND the engine temperature: in deep winter it takes a while, with a warm engine it is almost instant.
Hold the mod clutch (Alt+L) and the engine key to crank. Crank before the glow plugs are ready and it may not start and take slight damage: the starter keeps turning while you hold the key, and insisting can make it catch.
After a cold start the engine idles a few seconds before responding to the throttle. The thermometer is blue while cold and fades out at working temperature.

COMPRESSED AIR (trucks)
HUD pressure gauge. The compressor builds air while the engine runs.
Pressure bleeds off while parked: leave the truck sitting and you will have to build air before leaving.
Out of air, the spring brakes engage and lock the truck: you don’t lose your brakes, you get stuck.
Low-pressure buzzer. With Realistic Brakes, a trailer with air brakes fills from the truck’s air.

INTERACTIVE CONTROL
The dashboard key follows the same sequence: a click switches the ignition on, holding the click starts the engine.

SETTINGS
In ESC > Game Settings: clutch to start, and lights without ignition.
Console: rdsConfig (damage, air system, timings) and rdsHudPos / rdsHudSinADS / rdsHudReset to move the HUD.

COMPATIBILITY
Advanced Damage System, Realistic Brakes, Diesel Fuel System (bad fuel makes starting harder, with the same starter sound) and Interactive Control.
Keyboard and gamepad. Multiplayer and Dedicated Server. AI workers are not affected.
Not compatible with other ignition / cold start mods (Real Ignition, Cold Start System, RVB’s glow plug module): disable them.

Credits: the ignition/contact concept was inspired by “Real Ignition” by Guner348.
Made with passion for realistic farming simulation.

V1.4.1.1
MULTIPLAYER SETTINGS
The mod’s settings (Clutch to start, Lights without ignition and the rdsConfig ones: damage, air system, glow plug and compressor times) now belong to the savegame. They are saved with it, the host (or an admin on a dedicated server) chooses them, and they apply to every player, including those who join later.
Before, each PC used its own settings: if the host turned off “Clutch to start”, the other players were still asked for the clutch.
Existing savegames start with the settings the host already had. The joystick hold time and the glow plug light color stay on each PC.

Compatible with savegames from 1.4.1.0 and 1.4.0.0. Multiplayer and Dedicated Server supported.

Credits:
GN Realism


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