FS25 Better Contracts v1.3.0.9

FS25 Other

FS25 Better Contracts v1.3.0.9


Changelog v1.3.0.9
compatibility with new contract mods
updt PL, RU l10n #196, #199.
Fix potential prob pr #205.
reduce maxNumInstances for non-field missions

Compatibility with new contract mods:
FS25_Deutschland map (recycling contracts) #200
FS25_Longtermcontracts
FS25_Pallet_delivery_contracts
FS25_ExtendedJobsCraneLift
FS25_ExtendedJobsLawn
FS25_ExtendedJobsTow
FS25_scrapSpawner

Changelog v1.3.0.7
o NEW:
leased vehicle selection dialog
double progress bars, leased vehicles in active contract display
details for chaff mission
fruit name for sow/harvest in contracts list
enable hard mode
add getFarmlandDiscount() public API #172
allow onion harvest #165
allow missions w/o leasing vehicles
awareness for FS25_AdditionalContracts (possibly fix #146)
adjustable small/med/large field size thresholds in userDefined.xml #45
increase reward/ha for earth fruit types #71
count non-field jobs for discount #80
add time left for active contracts on hud #63
add mission info to leased vehicle name #65

o FIX:
nil error after sorting contracts list with no active contracts
leased vehicle selection ignoring selected at startLeasing
hard mode in MP #156
mowBaleMission #154
penalty bug: was applied even for succcessful missions #142
hud progress bar, clash with FS25_extendedMissionInfo #136
leasing when BC is off #129
compatibility supplyTransportMission #126,
sort menu at 16 x 10 resolution #128
remove fertilize level on finished harvest missions
don’t set npc to nil when reading farmlands w/o npcIndex #96
fix mission vehicles for large fertilizing #91, medium sowing #105
remove surplus “progress” text from list #92
fix MP vehicle select for vegetable harvest #94
remove vehicle warn for supplyTransportMission #98
repair FS25_Financing #78.
fix click on settings/controls #76.

This mod enables following features:
clear list of available contracts
generate new contracts
sort contracts list
comprehensive UI settings page
(configurable) stay on NEW contracts list after accepting a contract
(configurable) only show on hud active contracts with completion > 0
(configurable) allow field work completion after contract finish
possibly exclude certain contract types from being generated
discount mode enabled
compatibility with FS25_RefreshContracts, FS25_LimeMission, FS25_ContractBoost, FS25_additionalGameSettings

To address errors or enhancements, please use
GitHub link: https://github.com/Mmtrx/FS25_BetterContracts/issues

Credits:
Mmtrx


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