Thuringer Oberland v1.3 Beta FS19

FS19 Maps

Thuringer Oberland v1.3 Beta FS19


We are located on the edge of the Thuringian Forest, near the town of Bad Lobenstein.
The landscape is hilly and from 500-650m above sea level.
The area is characterized by agriculture in the GDR. That big fields without a lot of bells and whistles.
The selected image section actually corresponds to a 4-fold map, i. Feld13 is in the original over 73ha. The field shapes are roughly the same as the original, and it is not a rectangular one. Fortunately, the new helper in the LS19 copes quite well with the fields.
There are 29 fields that are between 0.9ha and 18.3ha in size.
For friends of forestry there are huge forests with thousands of trees, all on the map are fellable. The wood can be sold at the sawmill or at the loading yard.
Water is available in all waters, it is basically free.
Cows and chickens are already firmly installed in the yard. The sheep have their pasture outside again.
Since it is only a beta version, errors can still occur. If you find something, please report it.
Have fun in the Thuringian Oberland,
MfG EL Ulem

Credits:
Giants, EL Ulem


What is this Farming Simulator 19 mods | Farming Simulator 22 mods use for:

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7 Responses

  1. Klaus says:

    Keeps crashing my dedicated server when people try to connect. Looks good on pictures though..

  2. Richard says:

    I was wondering why the the field prices were so inexpensive in comparison with their size? They are like 2.25 times cheaper than they should be when comparing to regular game, otherwise I love the map.

  3. Dash says:

    Like the looks and feel of this map except one problem, try to buy one of the bigger harvester headers…. Wont work. Keeps saying something is blocking the delivery area. Even when its complete empty. So I cant really play it cause Im not gonna harvest those fields with a 5 meter wide header ghehe. Something easy to fix maybe? Other than that, good work!

  4. Gorthol says:

    Salut, je trouve que c’est une très belle carte, elle est bien réussi.
    Cependant j’ai pu noter un bug plutôt embêtant, lorsque l’on fait les missions de récoltes, il est impossible de les terminer car après avoir tout récolté et apporté au point de vente demandé, le compteur se bloque a 99%. Cela me l’a fait deux fois de suite, la première fois, je pensais que c’était moi qui avais fait une erreur, mais la seconde j’ai fait très attention et cela m’a fait exactement pareil. C’est un bug très embêtant pour ceux qui jouent avec les missions.
    Ce serais sympas de corriger se bug, merci beaucoup.

  5. Frank White says:

    Love you map, buy animals not working, spawn under gullelager when visiting, I am dedicated to playing this map along time, great work and let you know of issues as I find them, thanks so much for a great map!

  6. andre says:

    problema para comprar barra de cortes grandes, pois nao cabem na loja

  7. Ch3w0n1t says:

    I am seriously loving this map, as are my viewers on Twitch. However there are a couple of minor bugs to note for the next update, plus I have a request as well.
    1) The helpers can’t see the field boundary between fields 10 & 11, or between fields 1 & 2. This makes them carry on across the next field destroying any crops you have planted ect.
    2) The problem mentioned by others about harvester headers, even when the lot at the shop is empty some of the big headers won’t spawn in and you get the error ‘no space’.
    Request) The tipping point in the root crop silo is to far offset and only small trailers with side tipping can use it, trucks get wedge under the conveyors when getting in or out. Can these tipping points be moved out from under the edge of the piles please so we can use this storage.

    I seriously appreciate all the hard work you have put into this map and am looking forward to the next update.

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