Oklahoma 4X v1.0 FS19

FS19 Maps

Oklahoma 4X v1.0 FS19


Welcome to Oklahoma 4X. The map is based on the North-West part of Oklahoma, USA.

I had spent 6 months on this map and this has been my hardest work so far. If you think I deserve some reward for my hard work, please buy me a coffee or a drink.

Any donations however small are always very much appreciated & this would be an extra motivation for me to bring better maps to FS 22. Thank you!

Release Notes:
– Map is Seasons ready with a snow mask and custom Geo inbuilt (with Alfalfa).
– Foliage layers will change colors according to seasons (spring, summer, fall, winter)
– Custom lighting added, orange sunrise and sunset, darker nights, denser clouds.
– Added Around 66 fields, ranging from medium to large.
– 8 custom farm areas on the map with the cow, hogs, sheep, horse & chicken pens.
– Custom silos for grain and custom harvestore silos for grass/hay/straw/alfalfa Included.
– All farms have water and fuel triggers. I left out the house trigger so players can add their own houses.
– A BGA plant can be found on the center of the map which includes 2 large underground silage pits.
– 13 sell points including wood, wood chips, cotton, milk, eggs, grains & root crops.
– There is a Case Dealership at the center of the map, animal dealer, Feed shop for seeds and fertilizer.
– Map has modified traffic, variable speeds with increased collision barriers.
– Alfalfa crop added that re-grows multiple times per season can be baled and fed to cows.
– BeanStraw and CornStalk added and can be baled, sold for a good price.
– Added sell point for chaff, for those that don’t want to mess with making silage like me.
– Transport missions are included.
– Added Anhydrous Ammonia as a new fertilizer type. Supports Precision Farming with Soil Map.
– Custom crop textures by “forgotten plants” and custom corn stubble and soybeans in rows from CCS101 & NEFG Modding (Base map from CCS101).
– Multi-Terrain Angle installed, using 32 angles.
– Increased filltypes to support Seasons, StrawHarvest, maize plus mods.
– Map is completely Error-free and just 4 small warnings that are harmless.

Note: I do not take complete credits for the models/objects as a few of them are from Fs17 maps where I did convert, make changes to models and textures.

Map Models & objects: Giants Software, CCS101, DR Modding, MRG Mapping, Txzar Mapping, CBJ Midwest Modding, Seriousmods, NoCreekFarms, NEFG Modding, Antler22, CSA Modding, PM-Modding, RWModding, AWModding, Fatian and TSM, blueweb, Rory Kain, bhModding, North Simulation, cjwilksy, IB055, ThompsonM06, Fendt512, Basti_66, Nubsi, and 4MR modding.
Scripts: LS-Modcompany/kevink98, LKX/Stegei, Evgeny Zaitsev, TracMax, CCS101.

– I apologize if there are objects on the map that are not credited properly. Please drop me a message so that I can update credits. I would always credit people’s work properly.

– I would always be grateful to Will(CCS101) for helping me with my maps, scripts, and much more when needed.
– I would always be grateful to CCS101, DR Modding, MRG mapping, Serious Mods, Txzar Mapping for letting me use models from their maps.
– I would always be grateful to Djgoham Gaming, Klutch Simulations, FSClub,  MRG mapping, TheFarmSimGuy, Kederk Farms, Virtual Farmer, Farmer Klein, PrestigeWorldWide, FeenixFeather & Red Dirt Ranch Gaming for the support and map reviews.

Credits:
DJ Modding


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