Added Realism For Vehicles v1.0.0.0 FS19

Added Realism For Vehicles v1.0.0.0 FS19

The goal of this mod is to make the game feel more realistic and
customizing the vehicle for the task more rewarding.
The goal is to make the mod universal.
This mod supports multiplayer and dedicated servers.
No changes in XML is needed. Some data from XML is overwritten!

Wheels:
In the base game many vehicles does not take tiretype into consideration making for example
the lizard pickup truck recive unrealistic high friction at all ground types.
This mod fill the missing data based on tiretrack index making it universal.
Different tiretypes now act completely different on different ground types and
suffers differently on rain and sinking into the ground.
This mod only supports the 4 standard tiretypes: MUD, STREET, OFFROAD and CRAWLERS!
Calculates friction based on size of tire making wide tires, duals and tracks worth the money for
heavy fieldwork but the narrows suffers making it ideal for easier tasks in later growth state.
Adds rolling and sideway resistance meening:
More wheel load, small tires and soft ground = more force needed for pulling or pushing.
Less wheel load, large tires and hard ground = less force needed for pulling or pushing.

Gearbox:
This mod creates a simple automatic gearbox for the vehicle based on min/max rpm, max allowed speed.
This overwrites any gearratios in the XML!
Changed the speedometer gauge from speed to engine RPM.
Added Clutch slip after gearchange to give a smoother gearchange.

Implements:
Pulling force for “Plows”, “cultivators” and “sowingmachines” is affected by ground type.

Credits:
900Hasse

1 Star2 Stars3 Stars4 Stars5 Stars (10 votes, average: 3.80 out of 5)


What is this Farming Simulator 2019 mods use for:

Farming Simulator 19 game is so great that is hard to believe that it could be even greater. However, it can be if you play this game with mods! You can have more fun simply installing Farming Simulator 19 mods. The game became so popular because of supporting mods! What is more, all FS19 mods are completely free. Every mod has different designation and when there’re so many of them, until you’ll try it you can only imagine what the limits of this game are. So many improvements new tractors and more are waiting for you until you download all of Farming Simulator 2019 mods. Create your own combination of FS 19 mods and see how it works in game. Maybe you’re the one who will create a perfect game which doesn’t have any issues. So why don’t you try. Download and install these LS 19 mods and create your Farming Simulator 19 game. Welcome to the biggest Farming Simulator modding community! If you like this mod, please comment bellow.






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9 Responses

  1. domand says:

    Could you get a manual gear version?

  2. viri says:

    It is not compatible with the manual gearshift of the “VEHICLE CONTROL ADDON” mods or with “REAL MANUAL TRANSMISSION”

  3. Dave B says:

    This mod really has a lot of possibilities and has had a lot of time and thought put into it but does need some tweaking. Normal Lizzard Tires for normal vehicles needs more traction to hard to turn on gravel and even normal roads even worse when hauling weight with a semi lucky to make it off a farm to a road. Pickup trucks easily skid into fences and buildings trying to turn and stop just doing normal stuff the second they are off a paved road which most drop off points have even ran into a pumping station trying to stop. Only REAL issue I see so far.

  4. Dave B says:

    Just want to offer a suggestion to smooth the mod out a bit that you might not have thought about that I was working on individually for vehicles in my own game.

    Give each vehicle an idle speed lower than moment speed 700rpm’s Idle 800rpm’s to move
    For each gear set a minimum and maximum speed so they are less clunky and no more than 2 gears in reverse.

    If you can set a different transmission for each class of vehicle Trucks 10 speed / Tractors 5 speed max / Cars 6 speed / and you get the idea.

    You have gone far beyond what I can do on a game wide scale I applaud you on your awesome work just wanted to offer some suggestions to smooth a few things out I noticed. My best and hats off to you!

  5. Moe Lester Farms says:

    Is there a way to disable the gearbox mod in this? Can I just delete the gearbox lines in the .lua -file?
    I really want to use this mod but I also want to keep VehicleControlAddon for the gearboxes.
    I appreciate people who spend time doing physics mods since GIANTS lacks the skill.

  6. Dusky says:

    Traction is bad. Working in the field is satisfying but with small tractors (cabless, 100> horsepower tractors) are useless. Pulling the smallest seeder possible I get stuck in “mud”. Lots of modded tractors either don’t have wide tires or don’t have tires that work with this mod and it creates issues. With one tractor, a small Case International piece, even when stopped whenever I turned left or right the tractor would spin on a dime like a tank. Somehow the case tractor, with 60 horsepower, can pull the seeder but a Fendt tractor that’s the same size and 80 horsepower literally won’t move, and it glitches the tractor into the ground. I tried pulling a semi with one of the half-size Wilson single-axle trailers, as soona s the trailer hit the slope the truck bogged down, stopped, and sunk into non-existant mud, therefore glitching it almost permenantly in the ground.

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