ZIL-130 Diesel v1.2 FS19

ZIL-130 Diesel v1.2 FS19

Version 1.2.0:
Changed engine sounds.
The engine is replaced by D-260

Based on the ZIL-130 from IGORyaN.
Sounds changed.
Engine parameters changed.
Added sounds of the pneumatic brake system.
Remade the mod for those who are dearer to the diesel ZIL, and not the carburetor!


1 Star2 Stars3 Stars4 Stars5 Stars (4 votes, average: 4.50 out of 5)

What is this Farming Simulator 2019 mods use for:

Farming Simulator 19 game is so great that is hard to believe that it could be even greater. However, it can be if you play this game with mods! You can have more fun simply installing Farming Simulator 19 mods. The game became so popular because of supporting mods! What is more, all FS19 mods are completely free. Every mod has different designation and when there’re so many of them, until you’ll try it you can only imagine what the limits of this game are. So many improvements new tractors and more are waiting for you until you download all of Farming Simulator 2019 mods. Create your own combination of FS 19 mods and see how it works in game. Maybe you’re the one who will create a perfect game which doesn’t have any issues. So why don’t you try. Download and install these LS 19 mods and create your Farming Simulator 19 game. Welcome to the biggest Farming Simulator modding community! If you like this mod, please comment bellow.

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2 Responses

  1. yaniv says:


    i am having the following error when i use the bale zil config with seasons and courseplay:

    2019-10-12 11:23 Validity check failed in TransformGroup_setTranslation:
    2019-10-12 11:23 ..\..\..\src\engine\app\ReflectionAndScriptBinding.cpp (5907): !MathUtil::isNaN(pArgs->arg[0].f)
    2019-10-12 11:23 LUA call stack:
    2019-10-12 11:23 dataS/scripts/vehicles/specializations/FillVolume.lua (300) : printCallstack
    2019-10-12 11:23 dataS/scripts/vehicles/SpecializationUtil.lua (30)
    2019-10-12 11:23 dataS/scripts/vehicles/Vehicle.lua (1306) : raiseEvent
    2019-10-12 11:23 dataS/scripts/network/NetworkNode.lua (98) : update
    2019-10-12 11:23 dataS/scripts/network/Server.lua (58) : updateActiveObjects
    2019-10-12 11:23 dataS/scripts/BaseMission.lua (1500) : update
    2019-10-12 11:23 dataS/scripts/FSBaseMission.lua (1971) : update
    2019-10-12 11:23 dataS/scripts/missions/mission00.lua (469) : update
    2019-10-12 11:23 dataS/scripts/main.lua (1879) : update

    have some one solved this issue?

  2. Hadeus says:

    I quite like it 🙂 It’s terriby slow, but also very cheap which makes it a good option in the early game for selling crops or unloading haverster while tractors are busy.
    Two drawbacks. 1: fact that there is no fill animation for the tipper. It’s either empty, or full. 2: Tipper walls are texture only. I threw a few pieces of wood inside and was very surprised on the first turn on my way to sell them 🙂

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