Mecklenburg Vorpommern v1.0 FS19

FS19 Maps

Mecklenburg Vorpommern v1.0 FS19


The Map Mecklenburg Vorpommern. It happened on this map for the LS19 again much.
What exactly was done to make them playable for the LS19, please take from the following thread “Mecklenburg Vorpommern goes to FS19”.
If you find errors or have problems with the map then please post this in the following thread “Mecklenburg Vorpommern bug reports.

Changelog Version 1.0.0.0 (NO more beta status!)
– various adjustments to the terrain
– various grass away from roads
– Field 3 bushes hovered in the air
– Field 3 tree was too far in the field
– Field 3 was a corner hard to reach / terrain adaptation
– Field 5 trees were too far in the field
– Field 7 crops sticking out on the street
– Field 10 Ackerschacht was covered by fruit
– Added field 10 pylons left out of crops and colision
– Field 10 bushes were too close to the road
– Field 14 oblique trees straightened
– Field 16 trees too close to the field
– Field 18 did not belong a corner to the field.
– Field 20 terrain adapted
– Field 22 hedge hovered in the air
– Kuhhof office building Colision added
– Kuhhof hedges exchanged
– Way to Kuhof / Field 3 Trees further moved away
– Pet trader installed
– Gas station installed at the pet dealer
– All hedges now weigh in the wind
– Purple baked goods, you came under the road / terrain adaptation
– Added point of sale for eggs (see PDA)
– Farmhouse added. Now you can skip the night.
– Farmhouse NightLight added
– Laundry with Kärcher installed on the Kuhhof
– Colision adapted to the church in the village / wall as well
– adapted terrain at the church
– various trees that were suspended in the air adjusted (If you still find some, please post in the appropriate bug-thread)
– Buildings of the bridge (at BGA) fixed, broken textures
– Company signs (main courtyard / Kuhhof) added
– Created a new PDA map
– various little things.

Credits:
DtP Mario


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2 Responses

  1. myn says:

    cannot save the game.
    the game getting stuck on the first save.

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