How to create a Farming Simulator 2019 mod? (Guide Step by Step)
How to create a Farming Simulator 2019 mod? (Guide Step by Step)
If you are a fan of FS 19 game and you are in need of a specific mod, but it doesn’t show up online for quite a while, we have a proposal – create a Farming Simulator 19 mod yourself. Sounds silly? Sounds impossible? Nothing is impossible. And if you are eager to learn it right now and right here, you can actually create your own mod and either be the only one to use it or share it among other LS 19 fans.
Once you learn how to create FS 2019 mods, it will become easier and enjoyable as well, so you might actually enjoy it even more than you like playing the game itself! Making equipment and machinery that the game lacks – this is one of the reasons to start right away. Create mods that you think are useful for you and even the wider audience. Mods, that have not been created yet, or remake the ones that you think could be even better. You are free to make your own decision on what to create. We are here to help you learn how.
You are where you need to be if you want to nail the art of creating Farming Simulator 19 mods. We will give you detailed instructions of what to do and how to do it, so let’s start whenever you’re ready to spend a little time learning something new and extremely useful. No more missing tools and machinery in a game – you can make all of it yourself!
3D Models of Farming Simulator 19
Due to the fact that everything in FS 2 019 is in 3D, first of all, you will need to master the skills of 3D modelling. This is not the easiest part of creating LS 2019 mods, but do not quit before you even started. Give yourself some time to play around with the best 3D tool – Blender. This free software will help you make the first steps towards your dream to create your own Farming Simulator 19 mod. There are a lot of tutorials that will help you through the process of mods creation, so the sooner you’ll start, the better.
But let’s start with Blender’s official videos for beginners. Once you learn the basics, everything else will be much easier:
- Getting familiar with the user interface
- Choosing objects
- Adding or removing objects
- Intro to model meshes
- Editing meshes
- Intro to extrusion function
- How to use edge loops and loop cutsAnd much more!
The most important topics for FS 19 mods creators are introduction and modelling, so be focused on these two!
Practice makes perfect mods for Farming Simulator 19
So as mentioned in the previous section, your starting point of creating Farming Simulator 19 mods is to start using Blender and improve your skills. We recommend to start creating simple objects and tools at first. For example, a barrel or any other simple thing, it’s up to you to choose.
The most important thing for you to learn now is the process of how it’s done and all the shortcut combinations. Once you nail it, every other object will be much easier to create. Start with small things and reach for the stars!
Compatible mods for Farming Simulator 2019
There is one thing to keep in mind once you are creating a mod for Farming Simulator 2019 game. The FS 19 mod should be compatible for various devices. This is a challenge even for Giants, but if you want your mod to be usable, keep in mind that it should fit all.
Avoid Lags in Farming Simulator 2019
What are the most important factors for you when playing Farming Simulator 2019? Whatever your list is, we bet that speed and performance is on top of it. So in order to avoid any lagging and reduced performance while playing, we recommend to optimize your mods. Do not use too much details while modelling. Overusing various textures, details or parts can result in game lags that every player hates. So it’s extremely important to draw a line between fascinating 3D designs and overwhelming designs.
Requirements for Farming Simulator 19 mods
To create a good quality Farming Simulator 19 mod you must comply with some regulations & requirements. The one worth mentioning is Polycount. It might be unclear for someone who is just a beginner, what does that magical word ‘polycount’ mean, so let’s start with an explanation. All FS 19 mods consist of triangles, and a triangle is called a polygon. So the polycount is a sum of all polygons or triangles.
For example, if your object or machinery is made of 1,000 triangles, it means it consist of 1,000 polys. And certain categories have limits for polycount, so when making a specific LS 2019 mod, please keep these limitations in mind:
- Attachments are limited to 40,000 polys
- Tractors have a limit of 10,0000 polys
- Trailers – up to 60,000 polygons
- Harvesters – 150,000 polygons
Another recommendation for a person that is starting his mod creator path is to check Giants Modhub, where you can find the best examples of FS 2019 mods. This is a place where mods are tested by Giants team itself. You will find the greatest mods that meet all Giants requirements and can learn from the best examples.
The better mod you create, the bigger chance your mod will become popular among LS 19 fans and be widely used. And this is the best compliment for a mod creator.
The key to keeping the balance
It is no secret that everyone wants to create the most fascinating and jaw dropping FS 2019 mod. But the fancier the mod, the more polygons it is made of. And this might result in a huge game lag. For example, if you add a 5 million polygons tractor mod to your Farming Simulator, you won’t be enjoying the game, as it will start lagging.
So what you need to acknowledge is that the balance of quality and beauty is the key. Or that every path has a shortcut. And the shortcut here is the classification of low and high poly mods.
How to create high quality Farming Simulator 19 mods?
The question you might have right now is how can I combine low and high polygons to get the best quality mod. Here is a step-by-step guide to do so.
So at first, create a fantastic high poly model that you’d be proud of yourself. Do not care about the polycount and details. This model will be helpful in a second step to create a lower poly mod.
Then, create a low poly model which will be used in the game – it should be with low amount of details.
Finally, create a normal map and an ambient occlution one.
And now for the last part, use a high poly model for the normal map in the low poly version. The trick here is that once you add such LS 2019 mod to the game, the quality of it seems very high and the level of details is also pretty high. This simple trick is used quite often, so you should try it too.
The Creation Process of Farming Simulator 19 mods
Have you ever heard about CG Masters’ Chris Plush? This guy is a real pro when it comes to mod creation. So check out his video tutorials and guides before you start creating your own high poly FS 2019 mod. The more tutorials you watch before starting, the better. And it doesn’t even matter if the tutorials are FS 19 specific or not. The key thing is to learn the basics and everything else will be easier after that.
Check out Chris making a knife and see if you’re ready to start your career as a pro mod creator.
Getting Approval from Giants Editor for Farming Simulator 19
Once you are in the final step of creating your first mod, it is time to submit your freshly created Farming Simulator 2019 mod for Giants Editor approval. For more information about the submission process and approvals we’ll talk in the next tutorial.
So start right away and remember that practice makes perfect. Do not give up till you’re ready to share your mod with the FS 19 community!
Farming Simulator 19 mods