FS22 COURSEPLAY V7.1.0.2

FS22 Other

FS22 COURSEPLAY V7.1.0.2


Push Release 7.1.0.2
Debug parameter added
fix for drawbar #1654
Pathfinder fix for #1804
Bale wrapper fix #1789

Multiplayer support with Version 7.0.1.0 or higher!

What Works
Course generation
Field work with generated courses
Refill or unload with AutoDrive
Combine self unload
Wrap and collect bales with or without a course
Save/load/rename/move courses
Create custom fields with recording or drawing on the AI Map
Vehicle Convoy

Usage
There is now a CP Fieldwork job available on the AI helper screen. Just with the built in helper, you can select a target position. When you start the job, the helper will drive to this position before starting the fieldwork. Use the Field position to tell the helper which field you want them to work on. Once you selected a valid Field position, you can click on the CP Open/Close Course Generator button on the bottom of the screen to open the course generator and generate a course. If your vehicle is already near or on the field, you can use the HUD or a keyboard shortcut to start the CP helper at the first, nearest or last waypoint of the fieldwork course.

Turning on Debug Channels
When there’s an issue, you can turn on debug logging on the Courseplay vehicle settings page for each vehicle. This will enable loggin debug information for that vehicle only. Devs need those logs when troubleshooting and fixing bugs.

What information is logged when you activated the debug logging for the vehicle depends on the active debug channels. This are similar to those we had in CP 19, but the way to turn them on/off is different: you can bring up the debug channel menu by pressing Shift+4, then use Shift+1 and Shift+3 to select a channel, and then Shift+2 to toggle the selected debug channel (green is on).

Remember, you have to activate debug mode for the vehicle in the vehicle settings page, otherwise nothing is logged, even if the channel is active.

Developer version
Please be aware you’re using a developer version, which may and will contain errors, bugs, mistakes and unfinished code. Chances are you computer will explode when using it. Twice. If you have no idea what “beta”, “alpha”, or “developer” means and entails, steer clear. The Courseplay team will not take any responsibility for crop destroyed, savegames deleted or baby pandas killed.

We work long, hard, in our own free time at developing and improving Courseplay. If you like the project, show us your undying love: PayPal donate

We removed the H key binding to start Courseplay, H will now start the built-in helper (or bring up the helper screen) as in the vanilla game.
To start the Courseplay helper, there is a new Action (CP Start driver) you can now assign to any key combination in the Keyboard Controls screen, we recommend using Ctrl+H.

Credits:
Peter Vaiko
Tensuko
schwiti6190
Logo Design by Finals Farming


What is this Farming Simulator 19 mods | Farming Simulator 22 mods use for:

Farming Simulator game is so great that is hard to believe that it could be even greater. However, it can be if you play this game with mods! You can have more fun simply installing Farming Simulator 19 mods / Farming Simulator 22 mods. The game became so popular because of supporting mods! What is more, all FS19 mods / FS22 mods are completely free. Every mod has different designation and when there’re so many of them, until you’ll try it you can only imagine what the limits of this game are. So many improvements new tractors and more are waiting for you until you download all of Farming Simulator 2019 mods / Farming Simulator 22 mods. Create your own combination of FS 19 mods / FS 22 mods and see how it works in game. Maybe you’re the one who will create a perfect game which doesn’t have any issues. So why don’t you try. Download and install these LS 19 mods / LS22 mods and create your Farming Simulator 19 / Farming Simulator 22 game. Welcome to the biggest Farming Simulator modding community! If you like this mod, please comment bellow.






Best FS22 Other mods

Leave a Reply

Do you need any help or to say thanks to the mod author? Just leave a comment below!