Follow me V1.2.1.40 FS19

Follow me V1.2.1.40 FS19

– Translations updated by contributors.
– Support for baler-and-wrapper combination; FBP 3135 (Kuhn DLC).
– Increased starting distance to 20, from 10.
– Fix for saving/loading distance and offset between savegame-sessions.

Ever wanted to have some vehicles follow you around the map?
With “Follow Me” you can (though not backwards driving).

Have you ever wanted to make a transport convoy, or just be able to; cut grass – dry it – rake it – bale it – wrap it – pick it up, with multiple tractors all in one go?

With the ‘Follow Me’ mod, a vehicle can be told to follow after another vehicle.

How to use it

Before telling about the controls, here’s a list of [u]known problems[/u] that may occur when you use it:

– The speed of followers may not always be 100% accurate as it could be, with regards to how fast/slow they should drive when following the “trail”.

– Some vehicles may start to zig-zag, in the attempt at following the “[i]trail[/i]”, due to trying to touch every “trail crumb”. This is most obvious when reaching a turn at high speeds, and trying to “get back on track”.

– Turning on beaconlights, when having set up a circular convoy – i.e. vehicle-A follows vehicle-B follows vehicle-C follows vehicle-A – will make the beaconlights repeatedly turn on and off.

Default control keys:


The action-keys, which can be changed in Options – Controls, are defined in two sets:

Myself – For the vehicle the player is driving:

RIGHT CTRL + F = Start/stop following the vehicle in front (if possible).
RIGHT CTRL + H = Pause/resume following.
RIGHT CTRL + W/S = Decrease/increase following distance, in steps of 5.
RIGHT CTRL + A/D = Adjust left/right offset when following, in steps of 0.5.
RIGHT CTRL + X = Toggle offset between zero and last value.
press-and-hold RIGHT CTRL + X = Invert the offset (left-to-right, right-to-left).
press-and-hold RIGHT CTRL + W/S to repeat decrease/increase in steps of 1.

Behind – To control the vehicle that is following behind me (if any):

RIGHT SHIFT + F = Stop the follower.
RIGHT SHIFT + H = Pause/resume the follower.
RIGHT SHIFT + W/S = Decrease/increase the follower’s distance to me, in steps of 5.
RIGHT SHIFT + A/D = Adjust the follower’s left/right offset, in steps of 0.5.
RIGHT SHIFT + X = Toggle the follower’s offset between zero and last value.
press-and-hold RIGHT SHIFT + X = Invert the follower’s offset (left-to-right, right-to-left).
press-and-hold RIGHT SHIFT + W/S to repeat decrease/increase in steps of 1.

Note: Each set of action-keys must use the same modifier-key!

Switching it on/off

To follow some vehicle, point your own vehicle towards it and press the start action (RIGHT CTRL + F).

If no “trail crumbs” can be found, or the vehicle already is followed by another, a warning will appear and you will have to either move a little bit further towards/back, or change to follow another vehicle.

It is possible to “pause” driving, and then later “resume” following the leader’s trail, using the wait/resume action (RIGHT CTRL + H).

To stop following, press the same action again (RIGHT CTRL + F).

– Support for baler-and-wrapper combination; FBP 3135 (Kuhn DLC)
– Italian translation of keys description, by Paxly
– French translation update by Taco29
– Dutch translation update by pewemo
– Changed speed & driving behaviour
– Limit speed when equipment active
– Translations contributed/updated;
– Russian by Gonimy-Vetrom
– Polish by Ziuta
– Italian by xno & Paxly
– Spanish by Vanquish081
– Fix motor stop problem
– Fix for vehicle reset/delete
– Possible work-around of the ‘currentHelper’ problem
– Upgraded to FS17
– Added turn-light indication-state to ‘trail-crumbs’
– Had to remove traffic-collision-triggerboxes, so will crash into other vehicles! Drive carefully.

Known bugs/problems:
– Followers are not able to detect traffic-vehicles, and will therefore collide with them.
– Followers speed is not always 100% accurate.
– Too high speed into a turn, or having a slow steering, will make the follower go zig-zag in an attempt at “getting back on track”.
– Follower-vehicles that has no build in traffic-collision-box can (obviously) not detect if they are about to collide with something in front.

Decker_MMIV (DCK)

1 Star2 Stars3 Stars4 Stars5 Stars (71 votes, average: 3.03 out of 5)

What is this Farming Simulator 2019 mods use for:

Farming Simulator 19 game is so great that is hard to believe that it could be even greater. However, it can be if you play this game with mods! You can have more fun simply installing Farming Simulator 19 mods. The game became so popular because of supporting mods! What is more, all FS19 mods are completely free. Every mod has different designation and when there’re so many of them, until you’ll try it you can only imagine what the limits of this game are. So many improvements new tractors and more are waiting for you until you download all of Farming Simulator 2019 mods. Create your own combination of FS 19 mods and see how it works in game. Maybe you’re the one who will create a perfect game which doesn’t have any issues. So why don’t you try. Download and install these LS 19 mods and create your Farming Simulator 19 game. Welcome to the biggest Farming Simulator modding community! If you like this mod, please comment bellow.

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38 Responses

  1. Tassos says:

    It’s not working at my game… I’m playing at 1,2 beta version.

  2. alchemist says:

    The mod is not working on my game.

  3. jamie says:

    its not working at all

  4. Stig Ove Kronstad Ruud says:

    Same here. Mod leaves ERROR in game log… Some LUA error…

  5. dixiemay366 says:

    Doesn’t work on ANY version

  6. Hell_Gate_1987 says:

    It’s not working at FS19

  7. Knightwolf says:

    it’s gonna have lua errors just like courseplay as a beta they all have lua errors

  8. Fernando says:

    Not Working

  9. Albundy says:

    It doesn´t work !!

  10. marcin says:

    mi równiez nie działa a mam 1.3 beta na steam

  11. Gary says:

    I tried the follow me mod in my game as well. And it doesn’t work for me either.

  12. Matt says:

    Check Out My Video Up There ⬆️

    It Explains It All!

  13. farmer bob says:

    a monkey could had done a better job more trash cluttering mod sites the admins don’t test jack likely don’t play the game

  14. Paulo Cesar Barbosa says:

    Nossa é uma pena não esta funcionando voces não fizeram o teste .

  15. David says:

    questa mod non funziona

  16. Edmo! says:

    its shite, does not work……..

  17. bushkov says:

    when i press download said: Wrong ip, what to do

  18. DSA says:

    Not Working / No funciona !

  19. David H Richardson says:

    2019-03-17 10:33 Error: C:/Users/drich/Documents/My Games/FarmingSimulator2019/mods/FS19_FollowMe/register.lua:11: attempt to index field ‘specializations’ (a nil value)

  20. guillermo says:

    The mod is not working

  21. guillermo says:

    The mod is not working

  22. Jayirvinh says:

    I probably won’t try it. To many comments, not working.

  23. dhbf says:

    its fs 17

  24. Jj says:

    Not working in game

  25. SFE says:


  26. Thomas says:

    Tried it aswell today …nothing worked…GREAAAT JOB MODDER!!! * NOOOT!!

  27. Wilmer says:

    What is this bull shit i am clicking right ctrl and f but it doesent work it only turns on the god dang lights…

  28. Wilmer says:

    What is this bull shit im am pressing/clicking ctrl+f but it isent working whoever made this mod is just is just faking he cant even do mods i cant wait untill the real one comes out.

  29. aussepom says:

    this is not working, I am use to it as I have rune it in F15 and in F17 but it will not work in F19

  30. Bonix says:

    Hey, thx for the upload. It does not work for me neither. Maybe due to patch 1.3 ?

  31. liquidsteel says:

    is the person who keeps spreading this bullshit fake file a moron or what

  32. Kristoffer Gullersbo says:

    i agree its not working att all

  33. simao machado says:


  34. edvin says:

    the mod doesn’t work and the video sucked

  35. dietrich says:

    WILL It work multiplayers

  36. Marlon says:

    so aqui que nao funciona o mods?

  37. brian Baylisss says:

    this is not working properly not like in 2017

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