Follow me V1.2.1.40 FS19

Follow me V1.2.1.40 FS19

V1.2.1.40
– Translations updated by contributors.
– Support for baler-and-wrapper combination; FBP 3135 (Kuhn DLC).
– Increased starting distance to 20, from 10.
– Fix for saving/loading distance and offset between savegame-sessions.

Ever wanted to have some vehicles follow you around the map?
With “Follow Me” you can (though not backwards driving).

Have you ever wanted to make a transport convoy, or just be able to; cut grass – dry it – rake it – bale it – wrap it – pick it up, with multiple tractors all in one go?

With the ‘Follow Me’ mod, a vehicle can be told to follow after another vehicle.

How to use it

Before telling about the controls, here’s a list of [u]known problems[/u] that may occur when you use it:

– The speed of followers may not always be 100% accurate as it could be, with regards to how fast/slow they should drive when following the “trail”.

– Some vehicles may start to zig-zag, in the attempt at following the “[i]trail[/i]”, due to trying to touch every “trail crumb”. This is most obvious when reaching a turn at high speeds, and trying to “get back on track”.

– Turning on beaconlights, when having set up a circular convoy – i.e. vehicle-A follows vehicle-B follows vehicle-C follows vehicle-A – will make the beaconlights repeatedly turn on and off.

Default control keys:

Controls

The action-keys, which can be changed in Options – Controls, are defined in two sets:

Myself – For the vehicle the player is driving:

RIGHT CTRL + F = Start/stop following the vehicle in front (if possible).
RIGHT CTRL + H = Pause/resume following.
RIGHT CTRL + W/S = Decrease/increase following distance, in steps of 5.
RIGHT CTRL + A/D = Adjust left/right offset when following, in steps of 0.5.
RIGHT CTRL + X = Toggle offset between zero and last value.
press-and-hold RIGHT CTRL + X = Invert the offset (left-to-right, right-to-left).
press-and-hold RIGHT CTRL + W/S to repeat decrease/increase in steps of 1.

Behind – To control the vehicle that is following behind me (if any):

RIGHT SHIFT + F = Stop the follower.
RIGHT SHIFT + H = Pause/resume the follower.
RIGHT SHIFT + W/S = Decrease/increase the follower’s distance to me, in steps of 5.
RIGHT SHIFT + A/D = Adjust the follower’s left/right offset, in steps of 0.5.
RIGHT SHIFT + X = Toggle the follower’s offset between zero and last value.
press-and-hold RIGHT SHIFT + X = Invert the follower’s offset (left-to-right, right-to-left).
press-and-hold RIGHT SHIFT + W/S to repeat decrease/increase in steps of 1.

Note: Each set of action-keys must use the same modifier-key!

Switching it on/off

To follow some vehicle, point your own vehicle towards it and press the start action (RIGHT CTRL + F).

If no “trail crumbs” can be found, or the vehicle already is followed by another, a warning will appear and you will have to either move a little bit further towards/back, or change to follow another vehicle.

It is possible to “pause” driving, and then later “resume” following the leader’s trail, using the wait/resume action (RIGHT CTRL + H).

To stop following, press the same action again (RIGHT CTRL + F).

OLDER VERSION CHANGES:

1.2.0.39
– Support for baler-and-wrapper combination; FBP 3135 (Kuhn DLC)

1.1.0.38
– Italian translation of keys description, by Paxly

1.1.0.37
– French translation update by Taco29

1.1.0.36
– Dutch translation update by pewemo

1.1.0.35
– Changed speed & driving behaviour
– Limit speed when equipment active
– Translations contributed/updated;
– Russian by Gonimy-Vetrom
– Polish by Ziuta
– Italian by xno & Paxly
– Spanish by Vanquish081
– Fix motor stop problem
– Fix for vehicle reset/delete
– Possible work-around of the ‘currentHelper’ problem

1.0.0.17
– Upgraded to FS17
– Added turn-light indication-state to ‘trail-crumbs’
– Had to remove traffic-collision-triggerboxes, so will crash into other vehicles! Drive carefully.

Known bugs/problems:
– Followers are not able to detect traffic-vehicles, and will therefore collide with them.
– Followers speed is not always 100% accurate.
– Too high speed into a turn, or having a slow steering, will make the follower go zig-zag in an attempt at “getting back on track”.
– Follower-vehicles that has no build in traffic-collision-box can (obviously) not detect if they are about to collide with something in front.


Credits:
Decker_MMIV (DCK)

1 Star2 Stars3 Stars4 Stars5 Stars (28 votes, average: 2.96 out of 5)




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22 Responses

  1. Tassos says:

    It’s not working at my game… I’m playing at 1,2 beta version.

  2. alchemist says:

    The mod is not working on my game.

  3. jamie says:

    its not working at all

  4. Stig Ove Kronstad Ruud says:

    Same here. Mod leaves ERROR in game log… Some LUA error…

  5. dixiemay366 says:

    Doesn’t work on ANY version

  6. Hell_Gate_1987 says:

    It’s not working at FS19

  7. Knightwolf says:

    it’s gonna have lua errors just like courseplay as a beta they all have lua errors

  8. Fernando says:

    Not Working

  9. Albundy says:

    It doesn´t work !!

  10. marcin says:

    mi równiez nie działa a mam 1.3 beta na steam

  11. Gary says:

    I tried the follow me mod in my game as well. And it doesn’t work for me either.

  12. Matt says:

    Check Out My Video Up There ⬆️

    It Explains It All!

  13. farmer bob says:

    a monkey could had done a better job more trash cluttering mod sites the admins don’t test jack likely don’t play the game

  14. Paulo Cesar Barbosa says:

    Nossa é uma pena não esta funcionando voces não fizeram o teste .

  15. David says:

    questa mod non funziona

  16. Edmo! says:

    its shite, does not work……..

  17. bushkov says:

    when i press download said: Wrong ip, what to do

  18. DSA says:

    Not Working / No funciona !

  19. David H Richardson says:

    2019-03-17 10:33 Error: C:/Users/drich/Documents/My Games/FarmingSimulator2019/mods/FS19_FollowMe/register.lua:11: attempt to index field ‘specializations’ (a nil value)

  20. guillermo says:

    The mod is not working

  21. guillermo says:

    The mod is not working

  22. Jayirvinh says:

    I probably won’t try it. To many comments, not working.

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